By using this site, you agree to our Privacy Policy and our Terms of Use. Close
spemanig said:
Pavolink said:

Yep. They also experimented with Skyward Sword artstyle.

The new one looks like a mix of Skywards Sword, Twilight Princess and The Wind Waker HD.


No, it doesn't. Not even a little bit. It may have a similar color palette to Wind Waker, but that's literally the only similarity it shares with any of those games. It doesn't even use the same degree of cel-shading as WW. It's completely removed from any of them.

I can see the WW and TP inspiration.  Realistic forms and proportions more reminiscent of TP's more "serious" style + use of realistic textures selectively (flora, rocks, etc).  But then the color palette, lighting, and weather look very similar to WW + the use of "drawn" effects selectively  (thes smoke effects in the first trailer).  

But the SS similarity I don't really get.  I'm playing it right now (been enjoyable so far BTW) and it's very different and goes all in on the painting aesthetic.  And pretty successfully I might add, though a touch more draw distance before the impressionist look starts taking effect would do it good.  The painting aspect of SS is probably its most defining feature and it's not at all present in Zelda U.