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Aielyn said:
spemanig said:


That is not true at all. They were never planning on using WW's art style. They were never considering a Zelda game in that style either. The tech demo was an isolated project to show off the graphical prowess of the Wii U. WWHD was use to test graphical effects planned to be used in Zelda U - graphical effects like bloom, cel-shading, and certain types partical effects that we've since seen used in Zelda U. None of those art styles were ever even remotely planned for Zelda U. Aonuma has stated for years that it would be a brand new art style, which it is.

Do you want to hear it straight from the horse's mouth? https://www.youtube.com/watch?v=fIyU8-XTTLc&t=30m26s

While considering what art style to use for Zelda U, they experimented with moving previous games to a 3D style.

By the way, Wind Waker HD has its own art style, distinct from the original Wind Waker. They're similar, yes, but not the same.

Yep. They also experimented with Skyward Sword artstyle.

The new one looks like a mix of Skywards Sword, Twilight Princess and The Wind Waker HD.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile