| KiigelHeart said: I used to think like you when this gen started, 60FPS felt unnaturally smooth for some reason. Then I played Gears UE multiplayer... going from 60FPS to 30FPS campaign was horrible and even previous gears titles feel bad now. Same with first person shooters, it takes a while to get used to 30FPS and playing Halo 5 at 60FPS is a joy. So today my opinion is, 60FPS is clearly superior and really worth other compromisses. I also tried Forza 6 demo and boy was that 60FPS sweet for a racing game.. That said, I'm fine with games like Fallout, Witcher 3 etc. to run at 30FPS and I'm not really botherer by some dips either. I also don't see much difference between 1080p and 900p so I'd say solid framerate is more important than resolution. I've absolutely no tech knowledge tho, so I don't know if lowering resolution helps with framerate issues, but didn't they do the dynamic resolution thing for Halo to make framerates solid? I think it was a brilliant idea. |
GT4 already did the dynamic resolution thing by dropping half the scan lines under load, looked a bit odd. Wipeout HD did it too although not enough with the fury expansion, still causing some drops and screen tear. Halo does a lot more scaling than just resolution to stay on target, half rate animation, aggressive dynamic lod for shadows, alpha effects, models and debris.
Looks like Cod black ops 3 is trying resolution scaling too, fails
http://www.eurogamer.net/articles/digitalfoundry-2015-call-of-duty-black-ops-3-performance-analysis
PS4 ranges between 1360x1080 to 1920x1080
Xbox One we're looking at a sustained 1280x900 resolution (upto 1600x900)
PS4 hands in an average frame-rate of 51fps, Xbox One is at 49fps (with drops to 28)
It seems capping at 30 would have been the better choice.
Maybe devs should not aim to max out the system all the time, aim a bit lower, keep some overhead available so the frame rate is steady and/or the image quality doesn't have to change constantly. I thought this gen would bring less pop up, not think of new ways to add more.







