midrange said:
I'm more interested in the yearly kinect, ps move, and wii sales from 2010, 2011, and 2012. Grouping them as a unit doesn't work if the transition I'm talking about occurs (and ends) during those 3 years. The xbox one + kinect launched for $500. After a year, the kinect was separated and is priced at around $100. The fact that most xbox one owners haven't bought the kinect leads me to believe that most of them have gotten bored of motion controls. People have gotten bored of motion controls, plain and simple. You could say that it happened because companies made more "hardcore" games that don't work well with motion control (Assassin's creed, Call of Duty, Battlefield, Skyrim, Fallout), but at the same time you could also say that companies saw the waning interest in motion control and shifted priorities. |
Wii FY 2011-15 million, FY 2012-10 million, FY 2013-4 million
Kinect, 10 million as of March 2011. 19 million as of May 2012. 24 million as of February 2013.
PS Move, 4.1 million as of Nov 2010. 10.5 million as of March 2012. 15 million as of November 2012.
Yes Kinect was unbundled but it still required an extra $35-400 purchase so the cost of Kinect has still been $450-500 this generation.
When the herd loses its way, the shepard must kill the bull that leads them astray.







