Gnizmo said:
I am in no way defending Nintendo's online service. While it is sufficient for me, I am well aware many others have serious problems with what it lacks. I certainly wouldn't say it was great, or try and defend it against the many valid complaints. Square-Enix has a game already out with dlc. It can be done. There is no denying that at this point, and the line from Harmonix was it could not be done at all. The reason Harmonix, MTV, and EA phoned it in was they were doing a quick port of the PS2 version. The Wii version lacks all the same features despite the increased capabilities. Notice how there is no online play at all despite Guitar Hero 3 having it. The games are getting released near a year apart and the older version has more features. That doesn't quite add up now does it? Nintendo has a lot of issues restricting games and that will hold many things back, but this is almost certainly not one of the problems. The evidence just points too strongly towards a money grab with this version of the game. |
Don't you understand that it would be in EA/Harmonix/MTV's best interest to give Wii owners the best version of Rock Band? Don't you think that making a Wii version 6-9 months after the initial launch of the game is NOT something that they'd prefer to give you an inferior version over.
Don't give me the Square Enix DLC bullcrap. We're talking about FF:CC's few-megs of DLC versus Rock Band's DLC that takes upto 5+ gigabytes of data, that span ALOT of things - title updates, patches, and lots of new goodies.
Where is GH3's DLC for Wii too? Again, your trying to compare piecemeal DLC efforts by square for a downloadable game versus fully fleshed out content for DLC. And where are the Wii Demos for big games? Why are they not there? If Nintendo had ANY capability to offer competent, robust online services, why aren't there bigger, better efforts than a few downloadable games and piecemeal content? PSN and XBL have hundreds (and even thousands) of gigabytes of downloadable content versus only a few gigs of Wii content...Despite the Wii having the hardware lead...Despite software selling well...Everything Nintendo has done for online has been a day late and a dollar short (a Rock Band song)....So why are we to suddenly blame a company that is known for money-grubbing ways versus the host of the content?
And to date, Rock Band is nearing 10 million songs downloaded - at $2 a pop, it's made more money than many non-AAA games on the Wii, 360, and PS3. Thats huge. Why wouldn't EA want that on a system that has more units in the wild than any other (and a track record to show that a robust RB could sell well)?
Back from the dead, I'm afraid.







