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zero129 said:
Chris Hu said:
AbbathTheGrim said:
I remember when Tomb Raider was about figuring out how the hell to move forward by discovering where to jump, climb, find levers, etc. Good times.


The first Tomb Raider (1996) was good but all the other games that follwed where sub par until Tomb Raider (2013) showed up with Rise of the Tomb Raider its the first time the franchise actually has a good sequel.

Plus, what people fail to realize is that the Original TR and another new TR game in the same style (Both very good games imo) was also made and didnt succeed. So Clearly most of the fans dont seem to want a TR in its original style of exploring. And the only thing thats really changed in the reboot and its sequal is the fact that now the game has took some mechinics from Uncharted such as the climping and cinematic action style gameplay but imo this is always something TR needed to evolve into and was going to in the first place.

No one takes into account the things uncharted took from TR..


I'm of the camp that says TR Legend had the climbing and cinematic feel. TR 2013 had that "Uncharted feel" when it comes to set pieces and platforming (looking good but really no danger of failing " and cover mechanics but that is about it. When it comes to puzzles, evolving, weapons, etc it's its own beast.