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Darc Requiem said:


I posted that from my phone and managed to somehow not quote Zero129. That said I disagree with you. The issue I have with Bethesda games is that they are often half assed at release and they become a quality experience until after modders get a hold of them. Modders shouldn't have to fix core issues with the game for it to become playable. At least Morrowind was quality exprience that modders improved. It seems like with each subsequent release Bethesda relies more on modders to fix their problems. Their console releases on the other hand never seem to be optimized. It seem that they get their console games to run just well enough to be released.

Well that happens with games on a regular basis when it comes to modders, Also in some cases where games areactually broken then mods are actually needed. In fact it's thanks to mods and mdoders that some of those new features in Fallout 4 are even a thing at all. The other thing to note is that the series started on PC and like some reviews do point out that it's best played on PC, PS4 and XB1 will get some mods filtered but they won't get the extent to which PC would.



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.