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BraLoD said:

It doesn't matter if it's on the same level of Unity, issues with the game seems to be a constant, reviews are pointing that, there clearly are problems with it, problems that have been coming with their games for what, a decade already?

For example, some reviews about Disgaea criticized it about the lack of big innovations within the format, the lack of a big visual boost, and things like that, scores showed that concern. Now with Bethesda games, there are technical issues going for a decade without fix, lack of a big graphical update on this game from previous generation, lack of big innovations within the format, yet scores and a good amount of claims are not reflecting it, things like that are clearly double standards.

Again, I can understand someone, even critics, loving the format and all that, but critics should not be choosing games, specially when it's clear it's from the same developer, to their likings where issues are not accounted like in the other games.

We can see they recognize the issues but not weight it on their scores, which is even worse, it's like it's something that's acceptable or even already expected from Bethesda games, so it's ok... and it's not, they should not receive a free pass on the scoring when others do not.

How do you know many of them didn't take points off?  And what do you want them to say?  "I love Fallout 4, I had a blast playing it despite what I felt were minor issues compared to the whole, so ... I'm going to give it a 70"?  You want them to recommend it with their text and then tell you not to buy it with their score?  

Do you really want reviewers to care more about not having "a big graphical upgrade" than about how much fun they had playing a game?