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Cloudman said:
Hmm, the PS4 version looks fine, but what's up with the XBO version? Why is that one having issues...?

Perhaps because of the PS4's faster memory?

"It may only be momentary, but it sticks out like a sore thumb in direct comparison. The cause is also often very self-evident; even with an installation size of 28GB, assets are struggling to stream from Xbox One's HDD on cue. We see noticeable hitches when simply walking around the world - but also just before cut-scenes take place, or switching to a new gun via the d-pad."

"It's worth stressing this only affects a weapon's initial use on Xbox One, and not in every single case. And once loaded, hot-swapping between weapons from there onwards is as seamless as you'd expect."

http://www.eurogamer.net/articles/digitalfoundry-2015-fallout-4-performance-analysis

The true problem is probably Fallout 4's out-dated game engine.  This game started development on last gen hardware.  It has many of the same bugs, though many of them were improved with Skyrim.  I can only hope that they build/find a new engine for the next Elder Scrolls game, assuming it will be begin development with the PS4 and XO in mind from the start.