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Looking at the sixaxis or the Xbox controllers there are far to many controlls  you would need 2+ thumbs on each hand to operate all these controls it's way to messy !

Any game using so many controls is far to complex for a normal person to play without spending time to learn what each button does and i dont have that much interest really.

Games and game controllers should be simple have just one analogue stick or at most 2 thumb buttons on each side,  get rid of the D-pad and 4 buttons. They should also have a microphone and speaker built into them, be six axis motion sensitive , have gyros or a light pointer system and inertia. And a haptic feedback device of course.

What we actually have is

Wiimote( speaker + light pointer + inertia + vibration)

sixaxis (inertia + single axis gyro (which is probably faulty and never been used!))  the DS3 also has vibration.

X360 controller has vibration , the newton will probably have (vibration + inertia + gyros ).

Overall the current generation controllers are far from ideal ,they seem to be  hode podge of ideas past, if your lucky perhaps a few poorly implemented motion, vibration or pointing features thrown in the wiimote seems to be the best of them so far. 



PS3 number 1 fan