| SvennoJ said: I don't know. Is real time ray tracing viable with that kind of set up. Is there any chance of that appearing next gen? |
Probably, with time and the tright tech and devs it xan be made possible, I mean I'm looking at Chris Roberts team trying to make a part of Star Citizen where multiple people can board and walk around a moving ship which isn't really a big thing or properly possible with games (I talk as in a way they can do anything within a moving ship that someone is independently controlling).
There are the devs behind ashes of a singularity that are trying new tech at the table with what they are doing having units that can think for themselves within their given roles and more units on screen all battling at the same time, most RTS games these days have decided to drop unlimited units for certain unit caps to save for something else.
I feel Ashes is going to blow other RTS's out the water in recent years considering most RTS titles are so few in number (compared to CIV or turn based) and haven't really done much on the scale Supreme Commander once set.
Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.







