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MikeRox said:
Alkibiádēs said:




Okay this quote tree is going to get ridiculously huge. You're completely missing the point I'm making and saying "it didn't sell well" and "I've not heard of it" are not actually the arguments you think they are. Let's just come back in 15 years time.

I guarantee you'll start seeing articles questioning why the Vita never got the traction "it deserved" similar to the nostalgic look backs on the Dreamcast now.

You mention sales, you do realise how pitiful games like Jet Set Radio, Shenmue and Skies of Arcadia sold don't you? Now they are fondly looked back on with desires up successors. Just as you have not heard of games like Danganronpa (which shame on you! to be quite honest though it does explain your ignorance as to what the Vita catalogue offers) the Vita has a fair few titles that will be looked fondly back on.

I know Danganronpa, it's not even in the same ballpark as the games I mentioned. Skies of Arcadia is also on the GC yet not worthy enough to be on my list of GC games. Shenmue is loved by an extremely vocal minority on the internet. The game isn't even good, it's quite bad in fact. It's remembered for being one of the first open worlds in video games. That's what they call impact on the gaming industry.

Vita just doesn't have an interesting enough catalogue to be remembered like the GC (or even the DC), but you'll see that for yourself in 10 years. If people don't know about the games now, they're not going to know them 10 years later. The Vita will be forgotten like the Gamegear.

I mentioned sales, popularity, longevity, impact and influence on the gaming industry and critic/mainstream reception. Your Vita games score mediocre across the board. Jet Set Radio was the first cel-shaded game, which is why it's remembered, as it was a trendsetter.



"The strong do what they can and the weak suffer what they must" - Thoukydides