^ Maybe some screenshots can pass off for real life viewed from a distance on a screen, yet in motion it's pretty much a dead giveaway. Plus with VR we basically hit the reset button resolution wise and go back to 360p just by blowing it up to 100 degree field of view. It will be quite a while until VR can fool anyone for a real life environment. Maybe VR can put the focus back on gameplay improvements as the high fps requirements and low resolution yet extreme fov don't really allow better than last gen level graphics.







