binary solo said:
Come on man, you're better than that. You can't link me to a Gaf post from a nobody and call that evidence. The Amazon information is interesting but hard to tell how significant. Still, lets say for argument's sake that H5G-D is 30%, which seems to be quite a high % and fairly rare, and possibly unprecedented for a major AAA release. It puts total US first week at just short of 2 million, if this rumour is correct, which is 20% lower than the 3 main Halo games on 360. If the digital numbers are going to totally make up the difference to past Halo games then the digital % needs to be 60% of Physical. That is massive and I doubt the digital % is over 50%. So relative to past Halo games Halo 5 is going to be down by a reasonable margin even with digital sales factored in. What does this tell us? It tells us Halo 5 sold well, but at least with Halo 5 it isn't the driving force it used to be. It also suggests MS needs to start thinking about something else as a premier franchise. Halo can continue to be produced but if they want 1st party games to be part of making substantial hardware gains they need a new powerhouse franchise as well as putting out regular smaller impact games that have a cumulative effect. |
You're comparing Halo 5 sales to the Halo 3 days when COD was starting to get it's mass appeal and sold like 1.5m in it's first week WW. And then to the days when Xbox 360 had 43m sold with Halo Reach and 71m sold with Halo 4. To only look at "Oh these Halos sold more" is not a logical way to look at it. I'm sure if XB1 had 43m sold Halo 5 could sell more than Halo Reach and if it had 71m then Halo 5 would sell more than Halo 4.







