Chazore said:
They do have a quality control issue but honestly all the platforms throughout all of time haven't always had the ebst control at quality either, we've all come across bad games, glitctehed to hell or busted forever, cheap tie in games, movie tie in games that look like b movie attempts at being a video game and for the longest time those sorts of games have been aimed at consoles for years. On the bright side there is Greenlight but that honestly eneds to be refined, the concept works but definitely needs more tweaking rather than killing it entirely since that system allows users to decide what they want to support and what they don't want to. When a game is good it'll get praise and like Undertale it'll gain momentum and popularity with a decent following, then of course you have Arkham Knight scenario where people will always remember it on PC for being a realy bad port job and the reviews will forever act as a marker for how bad WB did by them. Really there needs to be a more user driven form of content removal since Valve aren't telling us what we can/cannot buy, of course the next step would be to give us that control since it's either us or valve who decides, at this point I'd rather it be us. |
The history of video games was littered with shite, can't argue with that, but honestly I don't think that's a good excuse. I'd rather have some real people to at least see if the game runs before putting it on Steam.
The praise and the highly positive critical acclaim Undertale recieved did actually show how great the community can be, and the reviewers also had a big part in bringing this special little game on the spot light.
And last, but not least, Warner Bro are assholes. They probably removed the game because they've seen a lot of people refund it.
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