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greenmedic88 said:
 

The i5 model should, barring any games using game engines that aren't optimized to be run on mid/lower tiered hardware. MGS5 has pretty stiff hardware requirements, as does Arkham Knight for instance. 

Of course, you're now comparing a piece of hardware that costs over 2x what a PS4 retails for, so if it doesn't handily outperform a PS4, it doesn't take any stretch of intelligence to see which is a better value. Even then, what does a reasonable person expect to be buying performance-wise for an additional $380? Me, I'd be expecting multiple 1920x1080 displays or 2560x1440 while retaining 60fps, which probably would not be the case across all games. 

It's probably not even a cost to performance issue at that point anyway; anyone who wants to spend more on a preconfigured PC is doing so because they want to game on a PC, taking things like free online play and a currently smaller library of Steam OS compatible games, with the promise of more compatibility in the future and starting with any games already purchased in their existing Steam account into consideration. They really are different niches, so the hardware value comparisons aren't as relevant as most people make them out to be. 

Those prices will come down and/or the included components will improve over time. Of course since the business model is different it will never quite reach console prices, unless you factor in cost to play online.

Yet that leaves the question who is this for.
The "I just want to play whatever is popular" crowd is still better off with a console.
The hardcore gamer is better off building their own PC.

Maybe Steam has some tricks up its sleeve. Co-operation with developers to add special settings for Steam machines to guarantee good performance. I thought that was the point of the whole excercise yet atm it seems a free for all with all the different specs.