Mystro-Sama said:
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Maybe they are, I don't know. But it's not about quantity, it's about how/what you fill the game with. That's the problem with these games... they are bigger and have more things but they become just tiresome and there's nothing remarkable or creative anymore, just bigger a more quantity. That's how I see, I know most people disagree.
Bet with Teeqoz for 2 weeks of avatar and sig control that Super Mario Odyssey would ship more than 7m on its first 2 months. The game shipped 9.07m, so I won








