By using this site, you agree to our Privacy Policy and our Terms of Use. Close
SvennoJ said:
Nautilus said:
SWORDF1SH said:
 

$300 is probably my limit. I wonder how much it will cost to make. I mean they've been experimenting with VR for a long time and if they can chuck out PS4's with a third party game for $350, it seems reasonable that the PSVR could be sold under $300. How much tech do they need? The PS4 will probably be doing all the grunt work so the PSVR might not need as much electronics. Not a tech guy but that's my trail of thought!

Well, I personally would rather a million times buy a XBox One with that price, which will come bundled with one game or two, than buy the PSVR.But I sure hope it has it degree of success.VR is potentially a great tech for new gaming experience.I just dont see it working now(in this gen i mean)

Why though, if you already have a ps4? You get access to a few more exclusives with XBox One yet VR allows some very different gaming experiences. Personally I already have a big backlog this gen. Atm VR looks more exciting to me than for example Quantum break.

It depends a bit on how much that frame doubling unit costs to make. I'm still thinking 299,- for the headset without camera.

Of course that in the end depends on the games that the Vr recives and also its price, but even if the price was 200 or even 150, I still would be more tempted to get a XboxOne, first because I want to play its exclusives which look awesome(such as Halo, Sunset Overdrive, Gears of War, its exclusive indies, and specially Scalebound(my god, Scalebound looks beyond epic), and many more) and second because of every VR game that i saw until now, none looks truly amazing.They seem like experiences that can be truly awesome for half a hour or one hour, but after that, I would just return to play regulary on my ps4(Maybe I have this opinion because I never tried VR, so this is subject to change).But I sincerely prefer acess to Microsoft first party titles than VR.For this gen at least



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1