By using this site, you agree to our Privacy Policy and our Terms of Use. Close
hudsoniscool said:
binary solo said:

Given that would make Halo 5 the highest selling Halo game ever, and MS has not said this in any of it's PR, that likely means VGC numbers for Forza 5 are too high.

Also I get 29.5% so assuming Xb one is at 15 million at the time the Halo 5 launch week ends, that would make Halo 5 week 1 4.42 million, which, even taking account of Halo 4 digital sales, would absolutely make Halo 5 the highest selling Halo game, ever. 

Either someone as MS is deciding to ignore Forza 5 because Xb one had only just launched, so that game's attach rate doesn't really count, or VGC got the Forza sales very over tracked, or they got the Xb one sales very undertracked. Or VGC has the first week sales of every past main Halo game very undertracked and 4-4.4 million first week is actually still the lowest, or one of the lowest, first week sales for a main sequence Halo game.

What's going to be interesting is to see how VGC handles this information. If their raw data suggests significantly lower than 4 million then do they dismiss this attach rate information, or do they use it to bring Halo 5 sales up, or do they use it to drop Forza week 1 sales down? Or do they use it to adjust launch Xb one sales up?


why couldn't it have sold 4 million in ur opinion. I don't get why it's out of the equation. Anyway This isn't my opinion, I just did some math. My prediction was 2.8-3.1 million (including digital). But I don't know now. 

   I doubt vgc will react at all. No one has any idea how it did digitally. Anyone saying they know is just speculation. Could it be 12% sure, could it be 40%, I doubt it but who knows. 

Based on MS's PR. On the assumption that no other Halo game sold 4 million in its first week (which I don't think we know absolutely, but it seems to be a reasonable assumption based on the information we do have, no matter how accurate we think it is). MS would without doubt be highlighting that Hal 5 sold more units than any past Halo game. While it is very plausible to imagine MS not mentioning actual sell through if Halo 5 sold an average amount (i.e. about 3.5 million) for the Halo franchise, if Halo 5 actually sold the most of any Halo game there is simply no way MS would not mention such fantastic, amazing and completely unexpected news. It would literally be the biggest gaming highlight of the Xb one generation to date. You don't hide that sort of information behind total revenue, player hours and req acquisitions.

So, unless you think a 4-4.4 million opening week is average for Halo rather than a new series record, about as certain as it can possibly be that Halo 5 sold less than 4 million over its first 7 days. Do you think 4-4.4 million opening week is average for Halo? If so then sure you have a rationale for concluding that this could be the sales number for Halo 5.

There is one consideration of course. The difference between what VGC will publish as week 1 and what MS is announcing as week 1 is Sunday, and to a lesser extent Monday. Can Sunday and Monday cause Halo 5 sales which are probably somewhat behind the VGC week 1 of Halo 3 (the current VGC Halo week 1 record holder) to go over 4 million? That's a pretty interesting question. The thing is, if Sunday and Monday gets Halo 5 over 4 million, then it means Halo 5 VGC week 1 + 2 will most likely be above Halo 3's Week1+2. And that is very hard to believe.

Despite how much people like this game and want it to succeeed are we really going to stretch credulity to the point where Halo 5 has the best sell through of any Halo game? Bearing in mind that according to most non-VGC reports Halo 5 is the lowest or near lowest selling week 1 main Halo game in the UK, which is Halo's number 2 market.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

Jimi Hendrix