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Faelco said:
Cloudman said:
Is it so hard to just say "Congrats" these days? ; )


So much to say about it, a simple "Congrats" would be a waste! ^^

 

Like, "biggest Halo launch", but with software AND hardware, so they're counting the game, the $500 console, the controllers, the headset, the microtransactions... Can't tell anything from that number. The Xbox 360 wasn't at $500 for the previous Halo games, right? Did it have Halo 5 controllers and headsets? Did it have microtransactions? And they didn't say "best selling Halo at launch", so we can search for maximum numbers by searching previous first week numbers (it sold less than the best selling one first week).  

 

"Highest week one attach rate for a FIRST PARTY title", so the attach rate is better for at least another third party game. Surely Titanfall attach rate > Halo 5 attach rate. And if they have attach rate, they have sales numbers. Why not releasing these numbers? 

 

"Fastest selling Xbox One exclusive". Same thing, beaten by a non One exclusive. Titanfall again? Destiny? 

 

"Most played game on Xbox One and Xbox Live". When? Last week? You sure? How weird for people to play Halo more than other games on the Halo release week ^^. 

 

And then hours and streams numbers, good looking numbers but pretty useless at the end of the day. 

 

The best stat is "Best selling digital game on the Xbox Store for first week". Congrats for that! 

 

The rest is just an usual PR spin with a lot of auto-congratulations based on mainly irrelevant stats and numbers. And again, the most important and easiest to understand numbers are nowhere to be found, even if they have it. Waiting for real numbers for congratulations, if we have these numbers one day. 

Well, all those things mentioned sound like good achievements for a game that sounded like it wouldn't do well. I think that's pretty good in my book, rather than dissect the comments to prove otherwise and just take the positivity out of it.



 

              

Dance my pretties!

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