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twesterm said:
Kasz216 said:
Viper1 said:
kenzomatic said:
 


Kasz216 said:
Viper1 said:
Eternal Darkness.

Phoenix Wright series.

SimCity - Ok, not really story wise but still takes some brains to make it work good.


I dunno. As awesome as Eternal Darkness is... it's a lovecraft ripoff in many respects.

I mean i'd consider the Romance of the Three Kingdoms games smart but they're based off like a book with over 1,000 pages.

Eternal Darkness was good, and without the lovcraft elements it would suck. Recycling elements doesn't make a story dumb though. The best stories steel many elements.

Anyways to answer the question I agree with the list you have plus what I metnioned but I think the word smart is a bad word to use.

I mean Isaac Asimov was a smart writer with "smart stories." I just don't know if your asking that or for "great stories" because they are different.

I think what made ED smart was the way it tied everything together through many centuries of time and then did it again via 3 alternative realities. Finally when played through all 3 alternatives, the story really comes to life as all 3 were intertwined.

 


That's a good point... and likely something i overlooked because i played through all three storylines one right after the other within like a week.


Actually, the thing that would make me nominate Eternal Darkness was the way it fucked with you and the way it made you fall for the hallucinations every time.

Even the one where it made me thing my TV volume got turned down got me even though my TV at the time didn't even have a volume graphic. And who can forget when it tells you that the controller in port #1 has been unplugged while enemies surround you and beat the piss out of you. I know I jumped out of my chair frantically fiddling with my controller port and I'm sure all of you did.

That's why Eternal Darkness is smart.


 See... i didn't fall for a single one of those things... of course i'm always compulsive when it comes to my bars and hardly ever even was in a low spot to worry about it unless i was screwing around to intentionally get hallucinations.

Now that I think of it though... they did go through a LOT of effort to animate the house when you were insane as well.  Making every detail creepy and the cutscenes outside of the main villians scenes were good.  The medium of telling each level was pretty good too.  Don't know what i was thinking.