makingmusic476 on 09 May 2008
Nary a word, however, is said about how the thing will actually play.
He acts as if dozens of journalists didn't get a chance to play the game two days ago. And gameplay should be experienced, not talked about.
Killzone 2 is a bad example, because two of it's three showings involved extensive gameplay demos, pointing out things like the lean-and-peek system, etc.







