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captain carot said:


So you are comparing inferior versions intentionally?



It's a fair comparison. All console games are on a technical level usually inferior anyway. :P

The reason for the difference was because the PC had a higher colour pallet. It also had more memory and streaming so it could pull off those visuals compared to the NES.


captain carot said:

 

The NES was totally outdated when Kings Quest 5 came out. But feel free to compare some mid to late 80's PC-games with 2D graphics.

Same for Wolfenstein. SNES was basically 100% 2D by design. It was weak with raycaster engines and even weaker with polygons. But it could do 2D stuff that was hard to handle for PC's until years later.

About Descent, Doom etc., i played on a 486DX50 back then. Not what you'd call slow 93/94. Doom and Doom 2 already had some framerate issues sometimes and Descent ran like shit on high details when there was more than one enemy at a time, even with 8MB of RAM.

That was when the Playstation came out in Japan and had great looking games that ran perfectly fluid (for that time) like Ridge Racer, Tohshinden and so on.

 

PC pros were storage (floppy, hdd) especially for stuff like adventures and RAM for textured 3D titles as well as some 2D games.

On the other hand PC's for a very long time had weak spots.

Most of that disappeared over time.



I am going to ignore all this because you failed to provide proof like I have done. Thus I will assume it is all personal opinion.



--::{PC Gaming Master Race}::--