Pemalite said:
*cough* Activision. http://www.gamasutra.com/view/news/119977/Kotick_70_Of_Activision_Operating_Profit_Comes_From_NonConsoleBased_Games.php
70% of Activisions Operating Profit comes outside of the console market.
Publishers like Electronic Arts, Ubisoft, Valve, CD Projekt Red... Do NOT have to pay the Microsoft, Sony or Nintendo Tax on PC. You think releasing on a console is free? It's not, Microsoft, Sony and Nintendo take a chunk of cash for each game sold.
Of course platform owners have special deals for Indies and such which can make it a good decision, which makes your example an exception rather than the vast majority rule.
And here you go. Although I was unsure on the exact profit margins... Seems I was right anyway. And I quote: "On Steam publishers earn a gross margin of 70 per cent, compared to the 30 per cent offered at retail stores. "
http://www.techspot.com/news/42447-valve-were-more-profitable-per-employee-than-google-apple.html http://www.forbes.com/forbes/2011/0228/technology-gabe-newell-videogames-valve-online-mayhem.html http://www.bit-tech.net/news/gaming/2011/02/14/valve-more-profitable-per-head-than-google/
It was an example... So here is another.
Let's take Minecraft. It has sold more copies on PC than any single console platform. (Excluding the dumbed-down PE edition for mobile.) With 21,290,468 copies sold.
This may interest you: http://www.dsogaming.com/news/report-a-vast-number-of-multi-platform-games-sell-better-on-the-pc-than-on-xbox-one/
And this: https://www.siliconrepublic.com/companies/2014/04/28/pc-games-are-now-outselling-console-games-worldwide-says-report
And here is this: http://kotaku.com/5479698/what-your-60-really-buys Remove the $7 Royalty, $7 returns and in many cases the $15 retailer margin... And there is a 50% profit advantage for a PC sale over a console sale for many publishers/developers.
This also might help explain and put things into perspective for you: http://www.thegamersblog.com/understanding-the-numbers-pc-vs-console-sales-figures/
Star citizen has had modules released.
Indeed. But if you are implying that all PC gamers are chinese... And thus all our games are Chinese... Then you would be sadly mistaken. You should really buy a high-end PC, whack Steam onto it and find out for yourself. You just may walk away pleasently surprised, heck you might even learn something new.
PC gaming companies still make the bulk of their sales in the Western world.
We have exclusives like Civilization, The Settlers, Heroes of Might and Magic, StarCraft, Company of Heroes, Arma, Men of War, Red Orchestra, Sim City, The Sims, X3 and many many more. Some of the best games of all time actually... And I havent even mentioned games like League of Legends, Dota 2, StarWars the old republic, Mechwarrior Online and many many more.
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1. You might want to check your Activision data again for 2014. PC - 13%vs. console - 49%.
2. Steam margin means nothing if the value itself is low, as demonstrated by the example that I gave. High numbers but low revenue.
3. Minecraft was released on PC for how many years before it was released on console again?
4. You put up a link about mutiplatform games selling better on PC than the X1 but says that the PS4 outsells both.
5. You also put up a link about PC games revenue, which includes social network games, MMOs from Asian, etc. And as I said, 1.4B people in China is a big market. Yes, China makes up 1 out 3 PC gamers.
6. None of those games that you listed interest me. If hey did, I might have gotten a PC. Honestly MOBAs and RTS or city building sims are boring to me.