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Mr Puggsly said:
KingdomHeartsFan said:

Campaign looks even more disappointing than I thought it was.  So short and it ends on a cliff hanger...really?  I don't give a shit about the multiplayer.  I'll pick this up when it enters the bargain bin, probably won't take that long.

Is anybody surprised there is a cliffhanger ending? Its intended to be a trilogy.

I mean Mass Effect, Gears, God of War, Last of Us... this isn't something new.

I don't recall any of these games having cliff hanger endings. AFAIK they all told complete stories with no unresoved threads. What ME and TLOU did was give us a world / galaxy we want to see again. But for God of War the end did not really beg any kind of continuation, at least not in my opinion. Still, nothing inherently wrong with a cliff hanger. The question is whether the game was openly promoted as the start of a new trilogy. I have no idea on that count. If it was openly promoted as a new trilogy then there is no basis for complaining about a cliff hanger. If it was not openly promoted as a trilogy then I can understand some annoyance, but again once you realise it's intended as a trilogy continuing to complain seems a bit petty.

Actually I wish more people would write games with definite plans for a multi-game story, rather than a let's see how this game goes and then we can think of working out how to tell multiple stories with good cohesion between the games. In that respect more cliff hangers are desireable as that means the developer has a longer story already planned out, which is much better from the perspective of video games as a story-telling art.



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