For me, as long as it's clear a good amount of manpower and a lot of passion went into a game and I'm able to have lots of fun with it for 40+ hours, then it's easily worth $60. Really, we gamers have it easier now than ever in regards to price even when considering the introduction of DLC.... Never have we gotten more bang for our inflated bucks.
I think specifically of Splatoon and dying light, both of which I played recently. I really enjoyed both and was fine with the $60 price, but while Dying Light seemed like the resources to justify that price were certainly invested into development more so than Splatoon, I find there's more fun to be had in Splatoon in the long run than dying light which has little to nothing to do once you've completed it.
I think we sometimes focus too much on our subjective concept of what's required to constitute a "AAA" title and not enough on simply how much fun there is to be had in the game. That's really all that matters, after all.







