| twesterm said: It's a good read? |
I didn't really feel it was. He didn't really say much that hasn't been said before. He talks about graphic "pimps" but singles out KillZone2 (despite there being plenty more of people he could finger) and doesn't really explore "pimp" concept that much which could be extended to the gaming media, mainstream media advertising focusing heavily on in-game cutscenes and cinematics, etc. Also no mention how a lot of "graphic pimp" developers seem to set-up thier actual gameplay to focuses on just watching stuff. Assassin's Creed was very bad about that between unskippable cutscenes, finishing animations, and long intros and outros largely padding how short, simple, and derivative aspects of the gameplay.
Came off as a calm but ultimately retreaded rant.







