Normchacho said:
Plus, look at how a lot of those games have sold, All of them except for Splatoon are well over 3 million. Those are really good software sales for an exclusive no matter what the install base. The potential for games to sell in large enough numbers to justify a large budget is certainly there (though I seriously doubt the budget for R&C is very large) It's also not like it would take a giant budget to make a good SF game, as you said, Splatoon didn't have a giant budget, but it works and it looks pretty good. Nowhere did I say that EVERY Nintendo game sold well. I was simply saying that as far as I know the only big games that sell well on the WiiU are Nintendo games. |
And how long has it been in development already? What aren't you getting here? You think Zelda games are made in a year? Look at how those games sold on the 3DS, the DS or Wii and you'll see why selling 3 million copies of a game is nothing compared to what they got last-gen or could potentially get on the NX. Mario Kart Wii sold over 36 million copies, Mario Kart 8 hasn't even sold 6 million copies yet and was more expensive to create to boot. You would make a bad ceo if you can't see that for yourself. Star Fox: Zero didn't even have a developer yet at E3 2014. The game will have a budget that takes the Wii U's failure into account. The same can't be said about Zelda U, which is why it will most likely be a launch title for the NX. It's pretty obvious R & C has a bigger budget and longer development time than Star Fox: Zero.
And the only games the Wii U gets are made by Nintendo, so duh at your last point.
"The strong do what they can and the weak suffer what they must" - Thoukydides