Alkibiádēs said:
All games that were in development long before Nintendo knew how hard the Wii U was going to bomb. You call my post a load of garbage, but you lack the common sense as to why Nintendo won't invest in AAA games for the Wii U anymore. Userbase has everything to do with the filler games the Wii U has been getting lately. As for Splatoon, it's not a high budget game at all, it's made by their garage team. The best selling R & C game came out when there weren't many PS3 games to begin with. Food for thought. I said Sony doesn't think it's going to sell well at $60. Don't spin my words. And just because a game is made by Nintendo doesn't mean it's going to sell... What kind of logic is that. Ever heard of Codename Steam? Kirby and the Rainbow Curse? |
LOZ is a pretty big budget game, and that's coming to the WiiU...
Plus, look at how a lot of those games have sold, All of them except for Splatoon are well over 3 million. Those are really good software sales for an exclusive no matter what the install base. The potential for games to sell in large enough numbers to justify a large budget is certainly there (though I seriously doubt the budget for R&C is very large) It's also not like it would take a giant budget to make a good SF game, as you said, Splatoon didn't have a giant budget, but it works and it looks pretty good.
Nowhere did I say that EVERY Nintendo game sold well. I was simply saying that as far as I know the only big games that sell well on the WiiU are Nintendo games.
Bet with Adamblaziken:
I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.