Eddie_Raja said:
Every conversation was a needless reminder that this is a silly game where people awkwardly jog toward you and then have their bodies freeze in time while their seemingly disembodied head talks to you with dead-on eye contact. |
Well, they could have revamped the way NPC interacts with you, but that doesn't mean ditching the "I say what I want to say" thing. This "idea" system from Mass Effect voids a lot of choice, and judging by this player's experience, doesn't allow room for much.