By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Source is geeklynewsgazette.net

Author is Nathanael Peck

 

(Leaked main menu)

 

To read the whole article go to the Source.

 

The world is nearly two weeks away from possibly 2015’s game of the year title, Fallout 4. Thankfully, fans who have touched the game are willing to share information in the form of screenshots, details and their impressions. [...]

 

Fallout 4′s Look and Feel:

 The game as a whole looks much better than the sum of its parts and the lighting is one of the best he has ever seen. There have been a few framerate dips here and there, but there’s also a lot more on the screen than compared to Fallout 3

 

Map Size:

The player said that it was hard to tell as the map appeared to be quite small in size inside the pip-boy but was actually massive [...]

 

Animations and NPCs:

The animations looked perfect. And there’s great variety in how the people look.

 

Dialogue System, Karma and Diplomacy:

The player said that he did not really enjoy the dialogue system in the game. And that in 23 hours he faced very few missions in which he wasn’t able to get out of a situation by through dialogue. There is a similar friendship system to that in Dragon Age and Mass Effect games. [...]

 

Settlements:

[...] The player described that he actually normally enjoys this sort of thing in role playing games but that in Fallout 4 he felt that it was harder and more in-depth than he would’ve liked.

 

How The Settlements Work:

You will find red workshops tables spread out in settlements all over the world of Fallout 4. A few of those will be on empty settlements that you can build from scratch, while others will be occupied. If you encounter such an occupied settlement you have to first identify what type of people have settled in it. [...]

 

Fallout 4’s Weapons:

The player claims to have seen 12-15 basic weapons which you can modify with mods, which he described as “crazy”. Every one of those 12-15 basic weapons has 25-30 unique pieces that can be used to customize it and  change its stats.

 

Power Armor:

The player described power armor as something that you’d treat almost like a vehicle. [...]

 

Load Screens:

The player said he had run into many small buildings that don’t require any loading screens. However, bigger buildings still do.

 

Fallout 4’s Story:

Finally the narrative. The player said it starts off a bit slow but it picks up and gets quite pacey. He said that in a full day of playing Fallout 4 he only managed to complete 4 of the main quests. They’re long, gruel and tough. [...]

 

[...]

Clearly, Bethesda went all out on the Fallout’s game-play mechanics. Reports were stating that the game would push over 200+ hours of content and that looks to be quite possible. Unfortunately, graphics look a bit forgotten here but that might be okay with a game this saturated with content.

 

So, what do you think?