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Golden axe was one of my favourite games ever. It stayed tight to the Medieval formula with dragons, skeletons, dwarves and the likes. Instead of staying with the formula and perfecting a classic, the devs strayed wildly and included different cultures, weird giant snails and went for a streets of rage type style. Disaster! I was waiting for one of the characters to pull out a bottle of Pepsi and guzzle it back any second, followed by a Pepsi attack. 

 

I've tried to avoid it all these years but finally played it today with my 4 year old. Just like every game has to include the newest fads nowadays and the sequels are often bloated with nonsense, completely irrelevant to the subject matter because some dude in corporate said so, it seems like the same practices were alive and well back then. Graphics change, but some things just don't. Golden axe, the original, still has a feel that many modern games don't have. I haven't played the witcher yet series, but for me, it looks like the equivalent, except for the witcher seems to have stayed true to its original subject matter. 

 

P.s the music in golden axe one was perfect. What were they thinking with the same 3rd? Just terribly funky for medieval times?