Alkibiádēs said:
Because the topic is about what the best acquisition was. Sony bought ND AFTER Crash Bandicoot, and ND never owned the IP rights of that franchise. When MS bought Bungie, they acquired the Halo IP, so I also add the games 343 made. Just like I include the Uncharted and Daxter games not made by ND. My "exlusion" clauses are fair as that's what's being asked by the OP. I can assure you, Crash Bandicoot is one of my favorite franchises, more so than Halo. I wish Sony owned the IP instead of Activision, but they sadly don't. |
But he is asking about Developer not franchises. And Halo was already on the making when MS bought then, so you would have to discount all of them. Or by MS buying Gears IP you would also try and put the dev on the list of bought devs?
And considering Bungie left, and ND is selling more each interaction then it's a little different than you consideration.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







