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I mean if US gamers weren't absolutely hell bent on keeping games at the insanely cheap $60, we might not have as much focus on forced post-release content. Even an extra ten or twenty dollars per sale would go a long way to making more games release as finished products. It's insane to think that games are still priced almost historically low here, when publishers could feasibly be charging $90+ if not for the inevitable boycotts.

 

Edit: This isn't to put the blame on gamers here, either. Some companies absolutely fuck up and go to far, of course. As a whole, though, a moderate (US) price hike would do the entire industry a lot of good, even if those certain companies would often just take advantage of it. It wouldn't last long, as tolerance for a buggy mess of a game or immediate plans for DLC will drop when we're all investing more into each purchase  



You should check out my YouTube channel, The Golden Bolt!  I review all types of video games, both classic and modern, and I also give short flyover reviews of the free games each month on PlayStation Plus to tell you if they're worth downloading.  After all, the games may be free, but your time is valuable!