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Cloudman said:
PieToast said:

It does play with player's expectations and some very known gaming convensions. It keeps itself interresting by shifting it's tone. I know I called it charming before, but it actually has a very disturbing layer.

Speaking of disturbing things. I'll start my genocidal run today.

You can't get more disturbing than doing that run... : X I dunno if I can do it myself...

Compared to other games, it's a little light on the unsettling and creepy, but it lingers there, very subtly.

I agree!

The juaxtapostion between the light hearted elements of the game and the subtle dark undertones makes the latter much more effective. 



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