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I only played "online with strangers" (at age 35 it becomes increasingly unlikely to have gaming friends with spare time and a love for the same series as you).

Why didn't Nintendo see the big issue with matchmaking? I'm talking about letting people vote on courses + roulette after they form a group. It makes sense in Mario Kart, where the fun is in repetition. Here it means that you will, most of the time, force 2 people to replay a section they already know and solved. As a result my experience isn't very fun: The others typically "nooo!" on the vote, then rush through the levels impatiently. It feels like a speed run, you don't get a second to take in the scenery. Afterwards the group disbands in most cases (because they hate you for being a noob), meaning you have to team up with a new group, which increases the chances of replaying the section you've just played instead of the one you don't know yet.

Seriously, this is a biggie and quite awful. There had to be a better way! It's bad enough that this game has barely any overworld and story, but if I can't even play the thing progressively..