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Just want to add one point to this (passionate) discussion...

Game sales are heavily dependant on the retail preorders. If Folksoul only got 20k preorders, it was always bound to fail. The number of preorders determine how hard RETAILERS push a game - with promotions, store posters and the like. Releasing on the same week as Zelda & Itaki (sp?) Streets was always going to be real tough.

The real key is whether the game can get close to its 20k sales, or a sell-out of stocks in week#1.

There is a real chance that the PS3 will end up like the PSP - a device that is primarily bought for multimedia/move playback - rather than gaming. This is exactly how Sony are positioning it anyway.

If this happens, you'll see a rather rapid decline in software support for the device - as dev costs are a lot higher than making a game for the PSP.

MS have done a good job of promoting gaming first - and multimedia second. 



Gesta Non Verba

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