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ELITE: DANGEROUS surface recon vehicles detailed in lengthy video

http://www.pcgamer.com/elite-dangerous-surface-recon-vehicles-detailed-in-lengthy-video/

Frontier Developments hosted a livestream earlier today demonstrating the forthcoming Horizons expansion for Elite: Dangerous. Horizons – as we've detailed thoroughly before – will introduce planetary exploration to the space sandbox via SRVs, or surface recon vehicles. We've seen a little bit of footage showing what the actual surface of planets will be like, but the video above shows a solid hour worth of space dune buggy action (skip to the 7 minute mark to get straight into the action).

 

PAYDAY 2 studio steps back—very slightly—from microtransactions

http://www.pcgamer.com/payday-2-studio-steps-backvery-slightlyfrom-microtransactions/

Last week, developer Overkill introduced microtransactions to Payday 2, despite saying—back in 2013, admittedly—that it would never happen. The change came as part of the Black Market update, that delivers random loot drops to players via locked safes. The catch is that you'll need drills to bust them open, and a drill will cost you a couple bucks in real money on the Steam marketplace.

 

TOXIKK Early Access beta gets new sci-fi themed map

http://www.pcgamer.com/toxikk-early-access-beta-gets-new-sci-fi-themed-map/

The humble arena shooter appeared to be at the cusp of a huge resurgence earlier this year, but at the moment it feels like we're waiting for a huge title to usher it in properly. Whether that will be DOOM or the forthcoming version of Unreal Tournament is yet to be seen. Toxikk is among the brighter of the indie arena shooters in development, and Reakktor Studios is still plugging away at it. Just yesterday they rolled out V.09, which introduces a new map, Dekk, among other things.

 

ANNO 2205 trailer highlights multi-session play

http://www.pcgamer.com/anno-2205-trailer-highlights-multi-session-play/

This is the first "feature special" for Anno 2205, which presumably means they'll release a few more before the game comes out in a couple of weeks, on November 3. For this first one, the focus is on multi-session play and regions.

 

MIGHTY NO. 9 definitely won't be delayed again, Inafune pledges

http://www.pcgamer.com/mighty-no-9-definitely-wont-be-delayed-again-inafune-pledges/

Kickstarter-funded platformer Mighty No. 9 has been delayed a couple of times, much to the chagrin of its loyal followers. That's not going to happen again though, according to creator Keiji Inafune, who addressed the topic at the 2015 Unreal Fest in Japan earlier this week. According to a report on GameSpark, the Mega Man creator attributes the delays to the game's multi-platform development. In addition to PC, it's releasing for PS4 and Xbox One.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.