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MikeRox said:
Cobretti2 said:


THat is what you call a virtual console.  BC means I am able to pull out a game I puchased and stick it into the new console to play. Surely NIntento is not going to give me all my WII U games in digital form for free lol.


Backwards compatible purely means it is able to run games from the previous generation. I don't recall there ever being a law set in place where by the original disc had to work? Either way though, to someone who doesn't own a Wii U, if the NX has the ability to play Wii U games, why on earth would they want to invest near enough a full brand new console's cost into a system that now has token support until it is succeeded?

I bought a Wii U day 1, don't regret it at all, if I was to pay the current price for the Wii U in the state it's currently in though, I'd be mighty pissed off in 12 months when it's obsolete.


Thank you. And to elaborate on your point, no, that's not "just virtual console." Virtual console is Nintendo's branding for its legacy support via emulation. It's not at all the same thing as digital backwards compatibility. The software being emulated on virtual console was never digital before being on virtual console. With digital backwards compatibility, all it is is the playability and purchase ability of, as you correctly stated, software purchased from the prior platform. The Wii U already has this with the Wii via Wiimode. The "platform" is Wiiware. At any time, you can go into wiimode, enter though wiiware marketplace, and buy any of those games. As long as you do a system transfer, you can transfer any of the games you purchased digitally on the Wii at no extra cost to you. That's backwards compatibility. That's with the NX will do.

The only difference will be that on the NX, the eshop will be seamlessly integrated into the NX marketplace and UI, which will likely still be the eshop and that, unlike with wiiware, 99% of all retail games released for the Wii U are purchasable on the eshop.