In the past 10 years they have:
- Re-written their engine for the PS3 and developed a large portion of TLG for the PS3, but never got it to a point where the performance was worthy of a release because the PS3 couldn't offer the experience they were aiming for.
- Assisted Bluepoint with the HD remake of Ico and SOTC
- Re-written their engine again, for the PS4 and continued to develop TLG for the PS4 which will release next year.
Not bad for a team that spent most of 2009 - 2013 with less than 20 people.







