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DivinePaladin said:

Any of the big act breaks. I can't get spoiler tags to work on my phone, but the end of Summer, that thing with Tess; except for the end of Fall, literally everything I called hours in advance. People all acted shocked at some points of it but every segment reeked of unoriginality (in terms of plot). It's not necessarily a bad thing for it to be predictable, but in a story hyped up so heavily as revolutionary and unique, seeing things I've seen in many other places doesn't do it for me. Outside of the interaction between Joel and Ellie at times, nothing about it broke ground for me. That's what I'm talking about. 

You're missing the point with TLOU. The plot is merely something to hang the character development on, it's not the the focus of the game. The story is an internal one as much as an external one but even the external story is only their to test and change the characters. These changes to the story are delivered with a nuance of performance never before seen in video games, before or since. To break TLOU down into its basic plot form is to completely misunderstand what makes it groundbreaking. Watch a scene, any scene, a few times and see that nuance at work then perhaps you'll begin to understand  why this is a masterpiece. Watch their faces closely, not just the overall expressions, but the micro movements that relay information subliminally, and note the human approach rather than the usual melodrama:

https://www.youtube.com/watch?v=zQWlXeebiHw

https://www.youtube.com/watch?v=0s2Fsd8iNfw



 

The PS5 Exists.