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GribbleGrunger said:

Can I ask what the difference is between making it impossible to play singleplayer games without DRM and making it impossible to play singleplayer games without the cloud? Both require you to be online in order to play games. Is it just me that's spotted this? No one wanted DRM but now they're suddenly longer for having to be always online to play games. This is DRM through the backdoor folks.

Not only does Cloud Computing mean Always Online, it also gives publishers the option to shut down games entirely, including Single Player games. Just imagine a Single Player game utilizing the Cloud as a mandatory feature. Servers aren't infinite and cost money, at a certain time they WILL be shut down for the game. Do you know what this means for Single Player games utilizing the Cloud? It means that publishers will have the ability to shut down an entire game much like publishers can shut down Multiplayer components of games these days. Just imagine hundreds of PS2 games being unplayable because all of their components require the Cloud and they are shut down in favor for newer games, with the Cloud this will happen.