Dr.Henry_Killinger said:
greenmedic88 said: Largely a waste of resources to do individual compatibility porting of PS3 games given SCE already invested in PSNow and that most of the biggest PS3 games are seeing PS4 remasters. Naturally, this is not ideal for consumers like myself who have close to a hundred PS3 retail games and over a hundred more on my PSN account, but it's not as though I play any of those old games anymore. It just means I need to keep at least one working PS3 in storage for retro gaming. |
Correct me if I'm wrong, but I'm assuming this is what MS Xbox is doing.
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It's exactly what MS is doing.
But due to the differences in architecture between the XB360 and the XBO, which despite the SoC design in the interest of reducing silicon required and energy to power it are both X86 architecture vs the differences between the PS3 and the PS4, it would require quite a bit more additional programming per title being ported.