atomicblue said: I intend to play some of the levels posted in here in the next few days (not right now, when I need to go to bed). |
Great level, but pretty hard too. I don't know how to turn comments on, they show up on some courses, didn't on yours. I figured out a path in the editor as I couldn't find the hidden block in the big room. It made sense when I saw it yet I swear I jumped there earlier with no effect. Plus I forget you could fly after playing smw style so long, that had me stumped for a bit.
It still took me 20 tries after solving the puzzle, those wandering ghosts are a pita. Eventually I took a shortcut, clean up the coins, go back, grab another switch and skip that whole part in the big room. Then I had enough time to focus on evading the ghosts and finishing the level. Great design, yet ugh I hate ghosts :)
I also very much enjoyed Losing his ship, Ice climber and KoopanCakes.
I like the idea of Herded through the grapevine and Great rails of fire, yet it goes a bit too slow to repeat the whole beginning again for a 3rd time. Those need checkpoints. Same for Mario Bros and Wario Bros, not a fan of repeating that. I got stuck on the trampolines in Thwomp castle (trampolines are my nemesis) And towering inferno had me at the underwater part, can't swim fast enough.
Anyway I love puzzles, more like ghostly manor please :) (without the ghosts lol)
Btw how do you get so much traffic to your levels? Maybe the music levels?