PAYDAY 2 gets microtransactions, despite devs saying it wouldn't
http://www.pcgamer.com/payday-2-gets-microtransactions-despite-devs-saying-it-wouldnt/
Developer Overkill has added microtransactions to Payday 2, after stating, on multiple occasions, that it wouldn't. They're part of the Black Market update, which allows players to crack open safes to claim random loot drops. You'll need to microtransact £1.60 of real money, to buy consumable drills that will be able to bust them open.
WARHAMMER 40,000: DEATHWATCH is out now
http://www.pcgamer.com/warhammer-40000-deathwatch-is-out-now/
Warhammer! Warhammer is everywhere at the moment, from End Times - Vermintide to Regicide, Total War: Warhammer, Blood Bowl 2 and OK that's enough for Warhammer now. Oh but here's another one: Warhammer 40,000 Deathwatch, a turn-based strategy game that pits Space marines against Tyranids, in a very bloody and gunny fight to the death.
Valve wants gamers to improve the Steam Controller design
http://www.pcgamer.com/valve-wants-gamers-to-improve-the-steam-controller-design/
Valve has been horsing around with the Steam controller for a couple of years, and to be sure, it's come a long way since it was first revealed to the world. But even though it's now ready for release, it's not really 'finished' in the strictest sense of the word. As Valve's Robin Walker told PC World, he expects that once the public gets hold of it, they'll improve the design even further.
And the last piece is an impressions article about the Steam Link
Steam Link impressions: fantastic in-home streaming for $50
http://www.pcgamer.com/steam-link-impressions-fantastic-in-home-streaming-for-50/
It’s baffling that the Steam Link costs $50 and does what it does so well. The Steam Link is a simple living room streaming box, like a Roku or an Apple TV, but focused on one thing and one thing only: streaming Steam’s Big Picture mode from a PC somewhere in your house. Half of the equation is software: Valve’s been working on its in-home streaming technology for more than a year, improving latency and compatibility to make even twitchy 60 fps games playable over a video stream. In-home streaming has gotten much, much better since it launched in 2014. I even managed to maintain a 60 fps stream in Killing Floor 2 over Wi-Fi in a quick test. That’s impressive.
Please excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.