rolltide101x said:
This is very true, it will never be an issue again on Xbox and Playstation as they are more than likely never going to move away from x86 architecture.
Also about the PS3 emulation thing according to Ubisoft the PS3 CPU is actually more powerful than the PS4 CPU.... So yeah.... It is not happening (this is not directed at you) http://media.redgamingtech.com/rgt-website/2014/10/ubisoft-cloth-simulation-ps4-vs-ps3.jpg |
The cell is not necessarily "more powerful" than the PS4 CPU. The clock speed of the Cell is higher than the jaguar -- the jaguar makes up for this with significantly better parallel processing, and newer tech.
Trying to brute force a slower CPU to emulate a faster CPU is ASKING for trouble. While you could hack things to use parallelization to handle this -- it will cause threading nightmares by having things processed out of order (for example thread A is expecting the result of thread B -- but thread B gets its IO task completed first and doesn't have the most currently value of the output variable of A).







