By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Abun said:
HoloDust said:
"Halo, Half Life, Counter Strike, Doom, Morrow Wind (Besetheda Games), ect. You can trace the most popular games today to the original xbox in some sort of way"

Actually, you can trace those popular games back to PC, but important thing that MS did with Xbox is to give western devs console that was very familiar with what they've been used to on PC, so they can easily expand their market.


Half Life traces back to the PS2 as welll as Baldor's Gate.PC games started coming to consoles during the PSX and Doom was on the SNES long before there was an Xbox.The most popular games trace back to PlayStation and some a Nintendo platform such as FPS.Companies like Eidos,EA,Activison,Ubisoft and Take Two all got huge from the PlayStation console which lead to Western devs being where they are at.All Western devs are not PC developers.The Xbox did nothing for Western developers or PC devs when you look at the history.Some of you people don't know gaming history I see.I grew up during that time period and remember well when Western devs expanded and when PC games started coming to console as did the people around me.


Oh dear...look, I don't want to be rude, I understand that you're quite young, so you have usual cockiness of someone in his early 20s, but you should really check facts before posting randomly.

As someone who's twice (and then some) your age and been PC gamer since '95 (computer gamer since early 80s), I was actually there when titles like Doom, Half-Life and Baldur's Gate released (all of those accidently are some of my favourite games) - those were all PC franchises that later got either ports, sequels or, in BG's case, spin-offs on consoles...which console is quite unimportant, since focus of my previous post is that those titles are originally PC IPs.

As for PS2 and Xbox - PS2 was very, very important console for western devs heading into console market, but Xbox was something that PC devs understood quite well and could easily work with, making both PC and Xbox versions of their games without a lot of trouble. 360 built on that, and biggest legacy of Xbox, IMO, is that now (more or less) all consoles are PC-alike.