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zero129 said:
DonFerrari said:
zero129 said:

Yes cos of the design of the systems with PS2+3 made them super hard to develope for and that was for a reason. To make the systems last longer.

It payed off with the PS2 since it become such a massive success thanks to coming off the back of the PS1 and Sonys great marketing but in a way it bited Sony or should i say Kaz in the ass with the PS3 even his comment here" "We don't provide the 'easy to program for' console that (developers) want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so then the question is, what do you do for the rest of the nine-and-a-half years?" explained Hirai. LINK: http://www.cnet.com/news/sony-ps3-is-hard-to-develop-for-on-purpose/ " shows that they made it hard for a reason.

and i know Sony would of continued that trend with the PS4 if it wasnt for the 360 being such a success and gaining so many developers thanks to its ease compared to the PS3.


PSX to PS3 was hard to develope for, but not made like that specially to prevent PC devs to enter the market, so I fail to see your point.

No compared to the Saturn the PS1 was easy to develope for. also they done it so that devs couldnt max out the consoles and in return that made it hard for pc devs or did you not see that quote up there from kaz?.

MS allowed it to be easy for PC devs since coding for the xbox was so much like coding for a pc very different from the PS2 and PS3.


I saw, and it says it would make it take longer to max out the console. Not specifically about prohibit or make specially worse for PC devs... it affected them and all 3rd parties... so your point is that by making it harder for everyone they were focusing on making it worse just for PC?

And Dreamcast being alien design don't make PS1 easy, just easier... and since PS2 released before Xbox and GC you can't say they decided to make it harder than both, just hard... so is there any purpose to this or just complain about sony?



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