zero129 said:
No compared to the Saturn the PS1 was easy to develope for. also they done it so that devs couldnt max out the consoles and in return that made it hard for pc devs or did you not see that quote up there from kaz?. MS allowed it to be easy for PC devs since coding for the xbox was so much like coding for a pc very different from the PS2 and PS3. |
I saw, and it says it would make it take longer to max out the console. Not specifically about prohibit or make specially worse for PC devs... it affected them and all 3rd parties... so your point is that by making it harder for everyone they were focusing on making it worse just for PC?
And Dreamcast being alien design don't make PS1 easy, just easier... and since PS2 released before Xbox and GC you can't say they decided to make it harder than both, just hard... so is there any purpose to this or just complain about sony?
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."