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SvennoJ said:

Thanks. Yep taking Yoshi is the correct way. (You pick up the trampoline from the present with Yoshi, first item you see when discovering the castle, to stack on the one from the past which you can collect by climbing up the vine. Then Yoshi can get enough height to jump on the bridge, and both trampolines 'end up' in the present again)

There is an alternative solution. The little bombs reset, yet the damage doesn't. You can clear the blocks in the tunnel with spin attack (or bombs). Then you can let them walk to the right, pick them up to clear a path to the right tower and tunnel through. Time is tight though, I wish you could remove the time limit.

I raised the tower height so you can't simply glitch run, but I didn't want to raise it so much you can't see the top and need to ditch Yoshi to get there. Better camera control would have helped, I'm not a fan of blind jumps. Anyway a risky move paying off works too :)

Of course! Such a facepalm moment, I was even looking for clues in the editor and was already thinking "Why is that there?", but failed to make the connection lol.

I also noticed the first part of the alternative solution, but I would never have had enough time for that.

About mine; Yeah I realized it would be possible to lose the shoe between the two gear tunnels, which would get you stuck, so I strategically placed those vines in the second so that you at least had a chance. Funny thing is, I had to use them myself as well! And yeah, the door is meant as the alternative path, which is a little shorter because it skips the vertical climb section and the first half of the spike trap 'cave in' section. It's good you still ended up at both paths though.