tripenfall said:
upon it's release the best FPS in the business was on console. It was the "killer app" that a new console needs to convince people to get on board. I also see I'm copping some flack here for not mentioning Goldeneye - for that I'm truly sorry it was a masterclass! It's just that most people played Goldeneye with the single analog stick (although you can use the C buttons too) and it felt like a console game whereas Halo used the dual stick controller and until then it was believed nothing beat a keyboard / mouse combo. Halo shut a few PC gamers up with that. Also that 733mhz processor was quick for the day! |
Best fps is arguable. It didn't touch Unreal tournament for me, and HL death match was still great at the time with all the user made levels.
I played Halo on PC but never completed it. The opening was awesome yet I got bored at the repetitive later sections.
Still nothing beats keyboard / mouse combo, even with aim assist you still can't turn as fast. Maybe it shut up some crappy PC players. I've gotten used to playing fps with dual analog yet I still miss the ability to quickly check my surroundings as with mouse control. It's just more natural to look in a direction instead of turn to a direction. Analog stick for movement plus mouse would be the ideal setup.
The XBox was a nice piece of hardware with a lot of power for the time. It cost MS a pretty penny though.